Metro 2039 is meant to be a return to the series' most distinctive elements, while the developers also want to significantly expand its formula. 4A Games is once again taking players into the dark world of the Moscow metro, where survival will require far more than accurate shooting. The game will include plenty of exploration, stealth and combat, with a strong focus on detailed world presentation. The creators showed around two hours of gameplay, which revealed, among other things, challenging encounters, limited resources and pronounced horror elements. If the full title maintains the level of the presented segment, series fans could get one of the most atmospheric Metro entries.
Metro 2039 returns to the series' roots, but aims to be even more demanding
Metro 2039 is set to be the next major entry in 4A Games' post-apocalyptic series, which this time once again takes players back to Moscow. The story unfolds in a world devastated by nuclear war, where survivors have for years tried to eke out an existence in the underground metro system. The protagonist returns to a place he had previously tried to avoid. On arrival it turns out the region is under the control of Hunter, who has established his own fear-based regime. Players will have to traverse both the underground tunnels and the ruined surface of Moscow. 4A Games has prepared gameplay focused on survival, stealth and cautious decision-making. About two hours of gameplay were shown during the presentation. That segment already made it clear the developers do not intend to hold the player's hand. Metro 2039 uses many in-world elements instead of a traditional interface. Information about supplies, the map and the remaining life of the gas filter is presented in a physical way. Players must, among other things, open their backpack to craft ammunition and filters, and the time left before a filter needs replacing can be checked on a watch. Even saving the game is tied to an item in the world, making the experience more immersive.
The developers want the player to fear every encounter
A strong sense of threat will play a major role in Metro 2039, because fighting will not always be the best option. During testing, the player quickly discovered that mindlessly eliminating enemies can end very badly. On the surface there are, among other things, huge nosalises that can attack in large packs. A far wiser solution can sometimes be to bypass enemies and remain unnoticed. Stealth is intended to be one of the most important gameplay elements, particularly when infiltrating enemy bases. The developers allow you to observe enemy behaviour and plan your next moves before launching an attack. If things get out of hand, you can of course switch to direct combat. An important element is also the limited number of resources, which must be used wisely. The crafting system has been simplified to basic materials, including metal and chemicals. The game will also feature more specialised resources intended for weapon modification. There will also be elements of horror and paranormal phenomena. One of the sequences shown led the player through a haunted school full of children's ghosts and puzzles involving masks and candles. Everything therefore suggests that Metro 2039 will try to combine the heavy atmosphere of survival with more classic action and moments of outright horror.
Metro 2039 promises an ambitious return to the world of the Moscow Metro. 4A Games is focusing on highly detailed environments, a limited HUD and mechanics designed to heighten the sense of physical presence in the game world. Combat will be important, but stealth, conserving resources and avoiding unnecessary encounters will be just as important. The game will also feature more direct horror elements and paranormal events. Metro 2039 arrives on Xbox Series X|S and PC in February 2027.
source: Xbox
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