The Nintendo Switch 2 has finally gained VRR support when used in docked mode and when connected to a TV. Variable refresh rate is intended to provide smoother visuals, reduce screen tearing and lower input lag while gaming. The feature was previously available on the console’s handheld screen, and Nintendo had said it would later bring it to TV mode as well. VRR arrives with the Switch 2 system update to version 23.0.0. However, there’s one problem: currently only one game officially supports it.
Switch 2 Gets VRR in TV Mode
Nintendo has begun rolling out system update 23.0.0 for the Switch 2, adding long-awaited VRR (Variable Refresh Rate) support when the console is connected to a TV via the dock. VRR allows the screen's refresh rate to synchronize with the frame rate generated by the game, resulting in smoother visuals—especially when the frame rate fluctuates. The feature also helps minimize judder and can reduce input lag. While Nintendo previously offered VRR for the Switch 2 in handheld mode, it was missing during big-screen play; the company had promised to add TV support at a later date, and this update fulfills that promise. However, simply updating the console isn't enough to enable VRR. Nintendo also requires a dock firmware update, which can be performed via the system settings by selecting "System" followed by "Update Dock." Additionally, the TV must support VRR over HDMI 2.1. Nintendo explains that when both the software and the TV support VRR, the image is displayed at a refresh rate that matches the game's rendering output. In practice, this allows the console to better align its performance with the capabilities of modern gaming TVs. However, the mere presence of VRR in the system does not guarantee it will work in every game.
Switch 2 Gets VRR in TV Mode
Nintendo has begun rolling out system update 23.0.0 for the Switch 2, adding long-awaited VRR (Variable Refresh Rate) support when the console is connected to a TV via the dock. VRR allows the screen's refresh rate to synchronize with the frame rate generated by the game, resulting in smoother visuals—especially when the frame rate fluctuates. The feature also helps minimize judder and can reduce input lag. While Nintendo previously offered VRR for the Switch 2 in handheld mode, it was missing during big-screen play; the company had promised to add TV support at a later date, and this update fulfills that promise. However, simply updating the console isn't enough to enable VRR. Nintendo also requires a dock firmware update, which can be performed via the system settings by selecting "System" followed by "Update Dock." Additionally, the TV must support VRR over HDMI 2.1. Nintendo explains that when both the software and the TV support VRR, the image is displayed at a refresh rate that matches the game's rendering output. In practice, this allows the console to better align its performance with the capabilities of modern gaming TVs. However, the mere presence of VRR in the system does not guarantee it will work in every game.
Nintendo Switch 2 gained VRR in docked mode with system update 23.0.0. It requires a compatible TV with HDMI 2.1 VRR and an updated dock. The issue is that official support is currently limited to the Welcome Tour, and individual games will likely need their own updates. The Switch 2 can output up to 120 fps at 1080p or 1440p, but the lack of 4K support means VRR will still be more limited than on competing consoles.
source: flatpanelshd
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