The PlayStation 6 could make a huge graphical leap, but the handheld may limit it.

Calendar 4/29/2026

Sony is preparing the next generation of consoles, and the first information about PlayStation 6 suggests a really significant technological leap. It is even said that its performance in ray tracing could be several times better than that of PS5, which could open the door to much more realistic graphics. The most interesting scenario assumes that PS6 will be able to support path tracing at 60 FPS, a technology that until now has been the domain of the most powerful computers. This is a huge change, as path tracing allows for much more accurate representation of light, shadows, and reflections. At the same time, however, there are concerns that not everything will be as perfect as the numbers suggest.

Path tracing on console becomes a reality

Experts indicate that the RDNA 5 architecture, which is expected to underpin the PS6, has been designed specifically with advanced ray tracing in mind. We are already seeing the first signs of this direction – for example, the PlayStation 5 Pro can run path tracing at 30 FPS with appropriate optimisation. This demonstrates that the technology is slowly moving from being a mere experiment to appearing in real productions. With the PS6, one can therefore expect not only higher resolution but also more realistic lighting and greater depth of image. If 60 FPS becomes the standard for such effects, it will be one of the largest visual leaps in the history of consoles.

Handheld may be the biggest limitation

However, the biggest question mark remains support for portable devices. Sony is reportedly planning to link the PS6 with a handheld, which means that games will also have to run on less powerful hardware. This could limit the development of elements such as physics, artificial intelligence, or the number of characters on screen, as developers will need to tailor their productions to a less powerful CPU. In practice, this could mean a compromise – great graphics thanks to the GPU, but certain limitations in simulating the game world.

PlayStation 6 is shaping up to be a powerful console that could bring path tracing into the mainstream. At the same time, decisions regarding the ecosystem and support for handhelds may affect how much games can leverage its full potential.

source: wccftech

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