Skatesterre is a new skateboarding game that emphasizes fast-paced gameplay and the vibe of classic arcade titles. Developers at Headup and Goon Squad wanted to bring back the distinctive sense of freedom found in old skateboarding games. Professional skater Sterre Meijer played an important role in the production, with her style and experience helping to lend the game greater authenticity. The creators focused on easy-to-master controls, a robust combo system, and plenty of freedom while riding. Skatesterre is now available on Xbox Series X|S, letting players return to the golden age of virtual skateboarding.
Classic arcade skateboarding with a modern twist
The creators of Skatesterre set out from the start to recreate the freedom and fluidity of classic skateboarding games. They drew inspiration from Skate or Die, Dave Mirra, Grind Session and the early entries in the Tony Hawk's Pro Skater series. Unlike more realistic sports sims, the new title is meant to be easy to pick up and fun from the first minutes. Players should quickly feel like pro skaters, pulling off flashy tricks with an intuitive control system. At the same time, simple fundamentals are intended to lead to more challenging gameplay for those who want to improve their scores. An important element is a system for chaining tricks into long combos, which lets you build ever-larger score multipliers. The game lets you perform kickflips, grabs, manuals and grinds, then link them into impressive sequences. Levels are designed to encourage finding your own lines and discovering hidden routes. The team also used the Unreal Engine's capabilities, adding modern solutions that improve gameplay comfort. Everything is focused on making the ride fast, fluid and satisfying. According to the team, the primary goal was to create a game that, when one run ends, makes you want to start the next one right away.
Sterre Meijer brings her own style to the game
One of the most important elements of the project is collaboration with professional skater Sterre Meijer, also known as Surfsterre. The creators felt her approach to skateboarding perfectly matched the tone of the production. From the start, Sterre had input on her character’s appearance and how her style is presented. The team paid close attention to detail and at one point even rebuilt a large portion of the character model. This was done to ensure the character would be as an authentic representation of a real skater as possible. Her approach to skateboarding also served as inspiration for the game’s overall artistic direction. Skatesterre is meant to be colorful, laid-back, and a bit unconventional, rather than trying to emulate a single, specific image of professional skateboarding. Players can experiment with lines, tricks, and their own riding style. In addition to completing missions and earning high scores, you can also unlock new outfits and gear for Sterre. Levels offer ramps, rails, jumps, and hidden paths that can be used to build increasingly impressive combos. The experience is rounded out by a dynamic soundtrack inspired by skate punk and skate rock, designed to evoke the vibe of classic early-2000s games. Skatesterre is currently available on Xbox Series X|S, and its primary goal remains delivering simple pleasure from riding, experimenting, and constantly improving your scores.
Skatesterre is a nod to the golden age of arcade skateboarding games. The game focuses on intuitive controls, spectacular tricks, deep combos and plenty of freedom while riding. Collaboration with Sterre Meijer is meant to give the game an authentic character and its own identity. The title is already available on Xbox Series X|S.
source: Xbox
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