Bloodborne finally runs on PC without traditional emulation. Fans made it happen themselves.

Calendar 10/8/2026

This article is an English translation of our original Polish review. Read the original on Wybierz.tv.

Playstation
Playstation

Players have been waiting for an official PC version of Bloodborne for over a decade. Sony still hasn't announced one, but the community has just taken another major step. The bbport project lets you run Bloodborne on Windows and Linux PCs by directly using the original PlayStation 4 code.

More than just a regular emulator

So far, the most popular way to run Bloodborne on PC has been the shadPS4 emulator. Bbport works differently. The original game's CPU code, written for the x86-64 architecture, is executed directly by the PC, while a specially prepared runtime replaces the PlayStation 4 system functions. That does not mean, however, that we already have a fully native PC port. The graphics layer still uses a solution based on shadPS4 and translates GPU operations to Vulkan. The developers themselves emphasize that without the shadPS4 project, bbport could not currently operate. The project supports Bloodborne version 1.09 and requires users to provide their own game files. It therefore does not include Bloodborne itself and is not an official release from Sony or FromSoftware.

Bloodborne

60, 90 FPS and FSR

Bbport also adds features that were never in the original PS4 version. Available modes are 30, 60 and 90 fps, as well as an unlocked frame rate limit. The project also supports AMD FSR 3.1, FSR 4 and FSR 4.1.1 and lets you change resolution, image sharpness, or disable motion blur and depth of field from the menu. The project's creator even reported roughly 150 FPS on a Radeon RX 7800 XT when using FSR in Quality mode, though this should not be taken as a universal result for every PC. A full playthrough of the game on the current version has not yet been widely confirmed either, so the project remains experimental.

Sony remains silent

Bloodborne debuted in 2015 and officially remains a PS4-only game. On PS5 it runs via backward compatibility, still without an official 60 FPS update. Meanwhile the community is getting closer to creating a PC version that won't require classic full console emulation.

Sources: GitHub @ bbport, Tom's Hardware, DSOGaming, Destructoid.

Redakcja Choose TV Avatar
Redakcja Choose TV

ChooseTVteam-title

Reader comments

Comments are provided by the external service Disqus (Zeta Global). Once loaded, Disqus may set cookies and process data about your activity.

We will remember your choice on this device. Provider's privacy policy