AMD has good news for owners of handheld consoles and gaming laptops. FSR 4, a technology that leverages artificial intelligence to improve image quality in games, will also come to devices with integrated graphics. Interestingly, owners of existing hardware may also benefit from the update.
The information was shared by Jack Huynh, one of AMD’s executives, during a meeting with Korean media. The company plans to extend FSR 4 support to APUs, i.e., chips that combine a CPU and integrated graphics. The technology is expected to appear on selected devices before the end of 2026.
What will FSR 4 change in handheld consoles?
FSR 4 is an image upscaling technology that uses machine learning. It allows a game to be rendered at a lower resolution and then reconstructs the image to a higher resolution. This can deliver higher frame rates without as much loss of detail. So far, most AMD-based handhelds, such as the ASUS ROG Ally and Lenovo Legion Go, have officially used older versions of FSR. The issue was the computational demands of the newer technology. AMD has therefore developed a trimmed-down version of FSR 4, tailored to the capabilities of integrated graphics. It is designed to provide good image quality with as little latency as possible. AMD says it will support both new and some existing APUs. However, it has not provided a list of compatible devices or concrete performance figures.
If the solution meets expectations, owners of some handheld consoles could see a noticeable improvement in image quality without having to buy new hardware.
Sources: The Elec, Windows Central
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