Resident Evil Requiem! how Capcom created one of the best entries in the series

Capcom once again proves that the Resident Evil series can evolve even after 30 years. The latest installment, Resident Evil Requiem, combines a classic atmosphere with a modern approach to horror, offering one of the strongest entries in the history of the franchise. The creators aimed for a balance between fear, action, and narrative, while also returning to iconic elements such as Raccoon City. The result is a game that serves as both a tribute to fans and a fresh start for new players.

Fear as a Foundation and a New Vision of Horror

The creators emphasise that every Resident Evil starts with one question: how to scare the player. In the case of Requiem, a more "human" horror was chosen, especially in the design of zombies that retain fragments of their former behaviours. As a result, they are more unsettling than classic monsters because they remind us of who they once were. This approach means that fear arises not only from sudden attacks but also from the atmosphere and tension built throughout. The creators deliberately avoid exaggeration; the game is meant to be scary, yet at the same time "addictive," so that players want to continue despite the tension. The pacing and method of dosing threats also play a significant role. Not every scene contains enemies, which paradoxically can be even more stressful. It is this control over tension that makes Requiem stand out among other horrors. The game focuses on an experience that is intense but also thoughtful and well-balanced.

Return of legends and new heroes

Requiem combines new characters with the return of iconic heroes like Leon S. Kennedy. The new protagonist, Grace Ashcroft, has been designed to be more emotional and “human”, making it easy for players to relate to her. Her story contrasts with the more experienced Leon, who introduces elements of action and the series' characteristic humour. This combination of two styles - pure horror and dynamic action - allows the game to maintain the right pace and variety. Capcom has consciously avoided excessive nostalgia, instead weaving references to the past in a subtle way. As a result, Requiem is not just a celebration of the series' history but a fully-fledged step forward that can attract new players and maintain interest for years to come.

source: eurogamer

Redakcja Choose TV Avatar
Redakcja Choose TV

ChooseTVteam-title