Fumi Games Studio has officially confirmed that their stylised FPS shooter, Mouse: P.I. For Hire, will debut on 16th April 2026. The production is heading to Xbox Series X|S consoles and will have full optimisation for handheld devices from the day of release. The title stands out with its rarely seen 'rubberhose' visual style in 3D games, referencing the black-and-white animations of the 1930s, set in a noir atmosphere.
Combat Mechanics and Retro Style 2.5D System
From a technological perspective, the game implements the "2.5D" concept, placing two-dimensional, hand-drawn character sprites in a three-dimensional environment – which is a direct reference to classics of the genre, such as DOOM or Wolfenstein 3D. The combat system is based on high mobility (dodges, double jumps) and a specific arsenal. The player can use, among other things, the "Boomstick" (shotgun) and the unique weapon "Devarnisher," which fires turpentine that inflicts acid damage, leading to the cartoonish dissolving of enemy models down to their skeletons.
Exploration of Mouseburg and Detective Elements
The structure of the game includes an open-world map with a central hub in the form of the city of Mouseburg. The developers have implemented systems that go beyond standard FPS games: the B.A.N.G. workshop for weapon modifications (e.g. alternative fire modes) and a evidence board in Jack Pepper's office used to connect clues and unlock subsequent missions. A mechanical curiosity is the "tail pick" lock-picking system, which is a mini-game based on the protagonist's tail movement, as well as numerous environmental puzzles requiring the use of explosives to unlock passages.
Katarzyna Petru













