Microsoft and Sony are working on a new generation of consoles, and the latest leak suggests a significant difference in power between the two devices. According to information from well-known leaker KeplerL2, the Project Helix graphics chip is said to offer around 56 TFLOPS, while the PlayStation 6 is expected to reach about 40 TFLOPS. That would mean roughly a 40% advantage for Xbox in theoretical GPU compute power.
Xbox Helix with higher theoretical GPU compute power?
The information comes from the NeoGAF forum, where KeplerL2 also claimed that the chips prepared for both consoles have already reached the "tape-out" stage. This means the silicon chip design is complete and has been handed over for production. However, that is not the same as official confirmation of the specifications by Microsoft or Sony. According to the leak, the PS6 will get a GPU reaching 40 TFLOPS, while Project Helix would have 56 TFLOPS. Both devices would therefore be significantly more powerful than current-generation consoles. For comparison, the Xbox Series X offers about 12 TFLOPS, and the PS5 about 10.3 TFLOPS.
40% more TFLOPS doesn't mean 40% more FPS
It's important to note a key fact. TFLOPS primarily describe the theoretical compute performance of a GPU. You can't conclude from them that games on the new Xbox will run 40% faster than on the PS6. Real-world performance is affected by many factors. These include the entire GPU architecture, memory bandwidth, cache, the CPU, ray tracing, image reconstruction technologies and game optimisation. A good example is the current generation. The Xbox Series X has around 20% more TFLOPS than the PS5, but that didn't translate into a proportionally higher visual quality or frame rate in games.
For now these are unconfirmed reports, but if the given specs prove true, Microsoft could be preparing a console with greater computing power than the rival PS6.
Sources: KeplerL2, Videocardz, FlatpanelsHD
Redakcja Choose TV












