Resident Evil Requiem! how Capcom created one of the best installments of the series

Capcom once again proves that the Resident Evil series can evolve even after 30 years. The latest installment, Resident Evil Requiem, combines a classic atmosphere with a modern approach to horror, offering one of the strongest entries in the franchise's history. The creators aimed for a balance between fear, action, and narrative, while also returning to iconic elements, such as Raccoon City. The result is a game that serves as both a tribute to fans and a fresh start for new players.

Fear as a Foundation and a New Vision of Horror

The creators emphasize that every Resident Evil begins with one question: how to scare the player. In the case of Requiem, they opted for a more "human" horror, especially in the design of zombies that retain fragments of their former behaviours. As a result, they are more unsettling than classic monsters because they remind us of who they once were. This approach means that fear does not stem solely from sudden attacks, but from the atmosphere and tension built throughout. The creators deliberately avoid exaggeration; the game is meant to be scary but at the same time "addictive," so that the player wants to keep going despite the tension. The pace and method of delivering threats also play a significant role. Not every scene includes enemies, which paradoxically can be even more stressful. It is this control over tension that makes Requiem stand out among other horrors. The game focuses on an experience that is intense yet thoughtful and well-balanced.

Return of Legends and New Heroes

Requiem combines new characters with the return of iconic heroes, such as Leon S. Kennedy. The new protagonist, Grace Ashcroft, has been crafted to be more emotional and “human”, which makes it easy for players to identify with her. Her story contrasts with the more experienced Leon, who brings elements of action and the series' signature humour. This combination of two styles of pure horror and dynamic action allows the game to maintain the right pace and variety. Capcom has consciously avoided overdoing nostalgia, instead weaving references to the past in a subtle way. As a result, Requiem is not just a celebration of the series' history, but a full-fledged step forward that can attract new players and keep interest for years to come.

source: eurogamer

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