AMD has good news for owners of handheld consoles and gaming laptops. FSR 4, which uses artificial intelligence to improve image quality in games, will also come to devices with integrated graphics. Interestingly, owners of existing hardware may also be able to take advantage of the new feature.
The information was shared by Jack Huynh, one of AMD's executives, during a meeting with South Korean media. The company plans to extend FSR 4 support to APU processors, that is, chips that combine a CPU and integrated graphics. The technology is expected to appear on selected devices before the end of 2026.
What will FSR 4 change in handheld consoles?
FSR 4 is an image upscaling technology that uses machine learning. It allows a game to be rendered at a lower resolution and then reconstructs the image to a higher quality. That way you can get smoother performance without such a large loss of detail. So far, most handhelds with AMD chips, like the ASUS ROG Ally or Lenovo Legion Go, have officially used older versions of FSR. The issue was the computational demands of the newer technology. AMD has therefore developed a slimmed-down version of FSR 4, tailored to the capabilities of integrated graphics. It is intended to deliver good image quality with as little latency as possible. The maker promises support for both new and some existing APUs. However, it has not provided a list of compatible devices or concrete performance figures.
If the solution lives up to expectations, owners of some portable consoles could see a noticeable improvement in image quality without needing to buy new hardware.
Sources: The Elec, Windows Central
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