Fans of the John Wick film series can prepare for something much larger than a typical "licensed" production. Lionsgate and Saber Interactive have officially announced that a high-budget AAA game is being developed, focused entirely on single-player mode. The project is heading to PS5, Xbox Series X|S, and PC and has been created from the ground up as a large, ambitious action production. The developers promise a mature tone, brutal confrontations, and a cinematic presentation that aims to capture the essence of the cinematic original. This is not a side story, but a fully-fledged expansion of the universe. The ambitions are clear – to create a game that feels like an interactive film with Wick in the leading role.
Film choreography and original story
Saber focuses on a dynamic fighting system inspired by "gun-fu", which is the fluid combination of shooting and hand-to-hand combat in spectacular, intense sequences. The creators promise diverse locations, segments featuring car chases, and a strong emphasis on immersion. The plot is said to be entirely new and set before the events known from the Impossible Task storyline. The game will feature both familiar characters from the world of the High Table and completely new heroes, which will allow for the expansion of the universe's mythology.
The project involves film director Chad Stahelski, and Keanu Reeves will lend his likeness and voice to the titular hero. The creators emphasize their commitment to authenticity and accurately capturing the atmosphere of the series, which has become one of the icons of contemporary action cinema.
John Wick as an AAA game promises to be one of the most ambitious adaptations of a film franchise in recent years. A full-fledged single-player campaign, cinematic presentation, and the direct involvement of the series creators significantly raise expectations. Now we just have to wait for the first gameplay materials and the release date.
Source: Lionsgate, Saber Interactive
Katarzyna Petru












