AMD has good news for owners of handheld consoles and gaming laptops. FSR 4 technology, which uses artificial intelligence to improve image quality in games, is also set to reach devices with integrated graphics. Interestingly, owners of existing hardware may also be able to benefit from the new features.
The information was announced by Jack Huynh, one of AMD's executives, during a meeting with Korean media. The manufacturer plans to extend FSR 4 support to APUs, that is, chips combining a CPU and integrated graphics. The technology is expected to appear on selected devices before the end of 2026.
What will FSR 4 change for handheld consoles?
FSR 4 is an image-scaling technology that uses machine learning. It allows a game to be rendered at a lower resolution and then reconstructs the image to a higher quality. This can deliver smoother performance without such a large loss of detail. Until now most handhelds with AMD chips, such as the ASUS ROG Ally and Lenovo Legion Go, have officially used older versions of FSR. The problem was the computational demands of the newer technology. AMD has therefore developed a slimmed-down version of FSR 4, adapted to the capabilities of integrated GPUs. It is designed to provide good image quality with as little latency as possible. AMD says it will support both new and some existing APUs. However, it has not provided a list of compatible devices or specific performance results.
If the solution meets expectations, owners of some handheld consoles could see a noticeable improvement in image quality without having to buy new hardware.
Sources: The Elec, Windows Central
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