Fans of the John Wick film series can prepare for something much bigger than a typical "licensed" production. Lionsgate and Saber Interactive have officially announced that a high-budget AAA game is in development, focused exclusively on single-player mode. The project is heading to PS5, Xbox Series X|S, and PC, and has been designed from the start as a large, ambitious action production. The creators promise a mature tone, brutal confrontations, and cinematic visuals that aim to capture the essence of the film's original character. This isn't about a side story, but a fully-fledged expansion of the universe. The ambitions are clear – to create a game that feels like an interactive film with Wick in the leading role.
Film Choreography and Original Story
Saber focuses on a dynamic combat system inspired by "gun-fu", meaning a seamless blend of shooting and hand-to-hand combat in spectacular, intense sequences. The creators promise diverse locations, segments featuring car chases, and a strong emphasis on immersion. The storyline is said to be entirely new and set before the events known from the Impossible Task thread. The game will feature well-known characters from the High Table universe as well as completely new heroes, which will allow for an expansion of the lore of the universe.
Involved in the project is film director Chad Stahelski, and Keanu Reeves will lend his likeness and voice to the titular hero. The creators emphasize that they care about authenticity and faithfully capturing the atmosphere of the series, which has become one of the icons of contemporary action cinema.
John Wick as an AAA game is shaping up to be one of the most ambitious adaptations of a film franchise in recent years. A full-fledged single-player campaign, cinematic presentation, and direct involvement from the creators of the series significantly raise expectations. Now, all that’s left is to wait for the first gameplay materials and the release date.
source: Lionsgate, Saber Interactive
Katarzyna Petru












