Sony has announced a significant graphic upgrade for the PlayStation 5 Pro. The console will receive a new version of the image scaling technology PSSR (PlayStation Spectral Super Resolution), developed in collaboration with AMD. This is not a cosmetic fix. Sony confirms that the refreshed PSSR is based on solutions known from FSR 4, the latest generation of AMD's upscaling technology.
New PSSR – sharper image and fewer artifacts
The updated version of PSSR is set to offer: a clearly sharper image, reduced ghosting and smearing, better detail reconstruction. The first game to support the new technology will be Resident Evil Requiem. This signals that Sony wants to implement the enhancement straight away in major releases. Upscaling has become a key element of modern console graphics. Instead of rendering each frame in native, high resolution, the system generates an image in a lower resolution and uses AI algorithms for its reconstruction. The result? Higher fluidity without the need for a drastic increase in hardware power.
PS5 Pro as a ‘live’ platform
Sony emphasises that the new PSSR is the result of months of additional work and optimisation based on FSR 4. Importantly, the update operates at the system level, meaning potential support for many upcoming titles, not just a single production. For PS5 Pro owners, this means: more detailed graphics, more stable frames per second, greater hardware ‘resilience’ to the demands of future games. In the context of reports about the delayed release of the next generation console (PS6) to later years, this move makes sense. Instead of a quick generational change, Sony is extending the current hardware through software updates and collaboration with AMD.
What does it mean for gamers?
If the announcements translate into real results, the PS5 Pro could gain a noticeable visual advantage without the need to change components. This shows the significant role that intelligent image scaling plays in the current generation, rather than just raw GPU power. The collaboration between Sony and AMD has been ongoing for years, but the new version of PSSR could be one of the most important steps in this relationship, especially for gamers expecting PC-like quality with the convenience of a console.
Source: Sony
Katarzyna Petru













