The Samsung QN70F is truly a solid choice for gamers. Here, we find as many as four HDMI 2.1 ports with full bandwidth of 48 Gbps, meaning full support for gaming in 4K at a refresh rate of 144 Hz. Additionally, it includes all the essential features we expect today: automatic game mode (ALLM), variable refresh rate (VRR), and a very well-designed, intuitive Game Bar showing information about mode, resolution, and frame rate.
Also noteworthy is the Game Motion Plus feature, which allows artificial frames to be added to games running at 60 fps or less. This works surprisingly well and in many titles – particularly those where consoles struggle to maintain a stable framerate – it improves the fluidity of gameplay without significant delay.
Unfortunately, there are some drawbacks. The lack of support for Dolby Vision mode is not surprising – it’s a standard with Samsung. However, the absence of the HGiG feature is much more disappointing. Worse still, it was removed with a software update, which may leave users who previously relied on it quite puzzled. Without HGiG, it is impossible to manually set the maximum HDR brightness from the console, resulting in some games appearing slightly washed out – especially if the television misinterprets the tonal range. Why Samsung, a brand that has set standards for gaming features for years, decided to take such a step is hard to say. At the time of writing this review, the tested television was running on software version 1110 – and frankly, if you care about full support for gamers, it’s better to hold off on updates for the time being.
The Hisense U7Q is a television designed with gamers in mind – and this is immediately evident from its gaming capabilities. It has practically everything you could wish for: variable refresh rate (VRR) – check, automatic game mode (ALLM) – check, and on top of that, high refresh rates of up to 240 Hz in Full HD and support for various resolutions, not just 4K. This is truly a great set of features that makes the U7Q perform well both in fast-paced first-person shooters on consoles and in more demanding titles on PC. Of course – as with most Hisense models – there is a lack of proper implementation of the HGiG feature. It's a shame because HGiG allows console brightness to be matched to a specific television, which in practice makes displaying HDR games according to the creators' intent much easier. Without this, you simply have to reckon with certain limitations in the final HDR image in games.