Xbox and Microsoft dominate the media in 2025. However, Nintendo wins solo!

Calendar 12/31/2025

Xbox and Microsoft dominated media coverage in 2025, but Nintendo came out on top in the individual ranking. We take a closer look at which gaming companies were mentioned most often in the media.

Xbox and Microsoft jointly dominated the ranking of the most media-covered gaming companies in 2025, although in the individual category, Nintendo proved to be unrivalled. This is according to the annual report “Year in Numbers”, published by GamesIndustry.biz.

In the previous two years, Xbox was the undisputed leader of the “most covered companies” ranking. In 2023, the brand appeared in 308,834 articles, and in 2024, in 238,365. However, in 2025, the situation changed – Nintendo jumped to first place, recording 236,351 publications, while Xbox ended the year with a total of 218,225 texts.

Microsoft + Xbox unrivalled as an ecosystem

Although Nintendo won in the individual classification, the combined data for Xbox and Microsoft presents a completely different picture. In total, both brands appeared in as many as 346,897 articles, which significantly exceeds the result of PlayStation and Sony combined – 271,108 publications. This only confirms how strongly intertwined the topics related to Xbox consoles, Game Pass, Activision Blizzard, and Microsoft’s broad strategy in the gaming and AI sectors are today.

Top 15 Most Described Gaming Companies in 2025

  1. Nintendo – 236,351

  2. Xbox – 218,225

  3. PlayStation – 184,976

  4. Microsoft – 128,672

  5. Sony – 86,132

  6. Nvidia – 85,400

  7. EA – 57,192

  8. Ubisoft – 30,930

  9. Epic Games – 29,804

  10. Activision Blizzard – 23,441

  11. Rockstar Games – 20,716

  12. SEGA – 17,748

  13. Twitch – 16,677

  14. Valve – 16,598

  15. Square Enix – 14,230

Fewer articles, but greater leaps for selected brands

The report also shows a clear change in trends compared to 2024. The majority of major players have recorded decreases in publication numbers, including Xbox, Microsoft, PlayStation, Sony, Epic Games, Ubisoft, Valve, and Square Enix. The biggest loser turned out to be Activision Blizzard, which experienced a 34.59% year-on-year decline.

On the other end of the spectrum was Nintendo, which gained 30.10% more publications, mainly due to announcements and leaks related to Nintendo Switch 2. Increases were also noted by Nvidia, SEGA, Rockstar Games, and EA – the latter two companies increased their media presence by over 50% year-on-year.

How were the articles counted?

GamesIndustry.biz notes that the data comes from the tool “ICO via Footprints”, and the methodology distinguishes publications related to specific brands. For example, an article about Microsoft Rewards may fall into the category of “Microsoft,” even if it does not directly mention Xbox, and a text strictly about Xbox consoles does not have to include the name Microsoft.

In practice – as the editorial team points out – the boundaries between these brands are increasingly blurring, which only strengthens the overall media weight of the entire Xbox ecosystem.

Katarzyna Petru Avatar
Katarzyna Petru

Journalist, reviewer, and columnist for the "ChooseTV" portal