When playing on the console, the LG NANO82T offers several features that can enhance the gaming experience, though it also has some limitations. Notably, the ALLM (Auto Low Latency Mode) feature stands out, automatically adjusting picture settings to switch the television to low latency mode, which is especially beneficial for gamers requiring quick reactions. Another advantage is the support for HGiG (HDR Gaming Interest Group), ensuring HDR games are displayed as intended by the creators and providing vibrant and realistic visuals. These features contribute to a solid gaming experience, but there are some drawbacks, particularly in fast-paced scenes.
The LG NANO82T has limitations when it comes to advanced gaming features. It lacks support for variable refresh rate (VRR), which affects gameplay smoothness, especially in more dynamic games. The TV's 60Hz panel restricts the ability to use higher refresh rates, a significant downside for gamers seeking smoother gameplay at higher resolutions. Additionally, the absence of G-Sync technology limits image synchronisation, potentially leading to tearing and stuttering during gameplay.
These limitations mean that while the LG NANO82T offers a good gaming experience for casual gamers, it may not meet the expectations of more demanding players seeking advanced features and maximum image fluidity.
These shortcomings may mean that the LG NANO82T does not meet the expectations of the most demanding gamers looking for advanced features and the highest image fluidity.
LG UA7500 is a television that can be safely recommended to "casual" gamers. While it does not have a 120 Hz panel or HDMI 2.1 ports, so fully utilizing the potential of modern consoles is out of the question. However, the manufacturer has taken care to include a few extras that can make gaming more enjoyable. Notably, the Game Bar deserves mention – a very nicely designed panel where you can quickly view and change the most important settings. From this panel, we have access to features such as ALLM (automatic switching to game mode) and frame synchronization, which is VRR. The range of VRR is limited – it works from 48 to 60 Hz – but the mere presence of this feature in such an affordable television leaves a positive impression.
Additionally, there is support for HGiG, which is HDR calibration mode for gaming. It sounds good, but based on testing experiences, we already know that with the UA7500, this option doesn't make much sense. The television does not handle HDR very well, so paradoxically we achieved better results with this mode turned off. This is another signal that the UA7500 is more of a screen for occasional gamers who value simplicity and convenience rather than for those looking for full immersion from the latest consoles.