Hisense UR9S is undoubtedly a show of strength from the Chinese manufacturer when it comes to luminance. On a synthetic test pattern the panel reached as much as 2600 nits, which is an impressive result. However, it is important to clearly separate laboratory results from filmic realities. In real material the UR9S behaves much more... restrained. Maximum brightness peaks in balanced scenes hover around 1500 nits. In demanding, dark shots, where algorithms must at once maintain deep black and precisely light small details, brightness can fall drastically, even to around 400 nits. The discrepancy between the chart and reality is therefore huge. This is a direct consequence of the conservative behaviour of the local dimming system. When a bright object occupies a large part of the frame, the system can easily sustain a high brightness. But in night scenes the priority becomes protecting black and combating the halo effect (unsightly glows around bright edges). To avoid contrast degradation, the TV drastically limits light output. Even so, the UR9S can still produce a very powerful, immersive HDR effect that impresses in bright, spectacular sequences.
Colour gamut coverage
On test patterns the Hisense UR9S performs excellently in terms of colour. Its coverage of the DCI-P3 gamut is almost 100%, and the wide BT.2020 as much as 93%. Those are results even the best QD-OLED TVs do not achieve. But again, synthetic measurements are one thing, films and series another. In real-world scenes the figures fell to 93% for DCI-P3 and 81% for BT.2020. That's still a great result, but the advantage of RGB Mini LED is no longer as dramatic as manufacturers claim in their marketing materials. One could even say that currently their capability is similar to TVs equipped with quantum dots, the so-called QLED. So why does this happen? To a large extent colour reproduction here depends on the specifics of how the backlight zones operate. When a strongly saturated colour sits next to white or another, more complex element, a single zone has to handle both parts of the picture at once. Under those conditions the backlight cannot maintain extreme saturation of a given colour on screen, because the emitted light takes on a more white-like character. In the UR9S this has been refined quite well, but still not enough for the TV to maintain such high colour saturation in every situation.
Bravia 3 II is certainly not a TV that tries to impress with brightness. In our measurements it reached about 450 nits, so it falls well short of the brightest models on the market. That does not mean HDR is just a paper feature. Compared with ordinary SDR material, the brightest elements of the image can already come through noticeably, and reflections, highlights and stronger exposures have a bit more energy and stand out better from the rest of the scene. This is most obvious in simpler shots where the screen displays many bright elements. Then the Bravia 3 II can give a hint of a higher dynamic-range picture. The problem only begins with more demanding content, where much greater brightness headroom is required. There the TV quickly shows its limitations and instead of powerful, striking HDR we get only a competently rendered picture.
Colours
Bravia 3 II uses a QLED-type panel, although technically it does not use a classic quantum dot layer. Instead Sony has used a solution based on PFS phosphor, which performs a very similar role: it allows more saturated reds and greens and thus enables a much wider colour gamut. In measurements DCI-P3 coverage was around 94%, and the very wide BT.2020 around 74.4%. These are good results for this class of hardware, which mean the Bravia 3 II has no problem reproducing sufficiently saturated colours in HDR content. Colours do not look washed out, and more intense hues can look genuinely attractive.