Samsung QN70F is a really solid choice for gamers. It features four HDMI 2.1 ports with full bandwidth of 48 Gbps, which means full support for gaming in 4K at 144 Hz refresh rate. Plus, it has all the basic features we expect today: automatic game mode (ALLM), variable refresh rate (VRR), and a very well-designed, intuitive Game Bar that displays information about the mode, resolution, and frame rate.
The Game Motion Plus feature is also worth noting, as it allows for the addition of artificial frames to games running at 60 fps or less. It works surprisingly well and improves gameplay smoothness in many titles—especially in those where consoles struggle to maintain a stable frame rate—without significant latency.
Unfortunately, there are some drawbacks. The lack of support for Dolby Vision mode is not surprising—it’s a standard for Samsung. However, the absence of the HGiG feature is far more disappointing. Worse still, it was removed in a software update, which might catch users who previously relied on it off guard. Without HGiG, one cannot manually set the maximum HDR brightness from the console, resulting in some games looking slightly overexposed—especially if the TV misinterprets the tonal range. Why Samsung, a brand that has set the standards for gaming features for years, decided to take such a step is hard to say. At the time of writing this review, the tested TV was running on software version 1110—and frankly, if you care about full support for gamers, it’s better to hold off on updates for now.
Hisense U7Q PRO is a TV that seems to have been designed with gamers in mind. We have practically everything that can be expected from a gaming screen: variable refresh rate (VRR), automatic mode (ALLM), and as many as four HDMI 2.1b ports with full bandwidth of 48 Gb/s. Additionally, there’s a clear and quite functional Game Bar, as well as a well-implemented Dolby Vision GAMING mode that works seamlessly with Xbox Series S and X consoles.
Sounds like the ideal? Well, almost. Unfortunately, Hisense has still not implemented the HGiG feature, which is the system's tone mapping limitation on the TV's end. This means that when configuring HDR brightness on the console, we do it “by eye” or look for settings in online guides, as the screen does not display its actual brightness range. It’s a shame – because HGiG makes it easier to match the console to the TV and helps avoid overexposed or too dark scenes in HDR games.
Fortunately, the other elements work very well. Input lag is low, responsiveness is excellent, and the handling of other features is faultless. And although not everything worked perfectly, the U7Q PRO can still be confidently recommended to gamers.