The Philips OLED 809 supports all the technologies included in the HDMI 2.1 standard, and during our tests, each one activated without any problems. Therefore, we must state that this television is perfect for all gamers, both those using a console and a computer. It's worth mentioning that the manufacturer has implemented the HGIG mode, which is a great alternative to Dolby Vision, which unfortunately on the OLED809 is unplayable due to the very high input lag.
A nod to gamers is also the inclusion of a dedicated GameBar, which allows monitoring of current gameplay parameters and quick adjustments of settings. There is also a function to activate a crosshair, which will be very useful when shooting from a sniper rifle, but from the so-called hip. Additionally, we can also find a shadow enhancement function for better visibility in shadows and a colour filter for gamers with visual impairments.
In summary, the OLED 809 is a very good and versatile device for gamers. Anyone who purchases this television for gaming does not need to worry about anything, as it is simply designed for gaming. Especially since features such as VRR, ALLM, G-Sync, FreeSync, and HDR Dolby Vision gameplay will allow for an even deeper immersion in their favourite title. Lastly, we should note that the only downside of the television in game mode is the artificial sharpening of the image, regardless of the settings, and it cannot be 'softened.'
As we mentioned earlier, the 60Hz panel is not a feature that will attract gamers to the Sharp JP7. Perhaps for the casual gamer, whose console still generates most titles at 60 frames per second, there might be something interesting? When it comes to specific additions, we find here:
ALLM mode: Automatically switches the TV to low latency game mode (input lag).
Player menu: Which is hard to call a fully-fledged “Game Bar,” as the functionality is minimal. Aside from enabling ALLM, there’s only a dedicator for gaming which we advise against as it introduces very noticeable artifacts and spoils responsiveness.
Dolby Vision Gaming: For Microsoft's consoles.
Unfortunately, the list of shortcomings is much longer and more painful than the positives. The biggest disappointment is the lack of support for 120Hz, even when reducing the resolution to Full HD. The presence of 120Hz would allow for performance modes to be activated in many games on the PS5 or Xbox Series X. Another shortcoming is the VRR, which means that during frame drops, we are susceptible to screen tearing. Very problematic is also the lack of proper implementation of the HGiG standard. This results in the fact that during HDR calibration in the console menu, it is very easy to "overshoot" the brightness settings. As a result, instead of clear details in the highlights, we end up with an unnaturally oversaturated image with cut-off details. The Sharp JP7 is a proposal only for those who game very occasionally.