Samsung QN70F is a really solid choice for gamers. It features four HDMI 2.1 ports with full bandwidth of 48 Gbps, which means full support for gaming in 4K at 144 Hz refresh rate. Plus, it has all the basic features we expect today: automatic game mode (ALLM), variable refresh rate (VRR), and a very well-designed, intuitive Game Bar that displays information about the mode, resolution, and frame rate.
The Game Motion Plus feature is also worth noting, as it allows for the addition of artificial frames to games running at 60 fps or less. It works surprisingly well and improves gameplay smoothness in many titles—especially in those where consoles struggle to maintain a stable frame rate—without significant latency.
Unfortunately, there are some drawbacks. The lack of support for Dolby Vision mode is not surprising—it’s a standard for Samsung. However, the absence of the HGiG feature is far more disappointing. Worse still, it was removed in a software update, which might catch users who previously relied on it off guard. Without HGiG, one cannot manually set the maximum HDR brightness from the console, resulting in some games looking slightly overexposed—especially if the TV misinterprets the tonal range. Why Samsung, a brand that has set the standards for gaming features for years, decided to take such a step is hard to say. At the time of writing this review, the tested TV was running on software version 1110—and frankly, if you care about full support for gamers, it’s better to hold off on updates for now.
Hisense E8Q does not hide its gaming pedigree. Just the specifications reveal that we are dealing with a television that will perform excellently as a gaming screen. Variable Refresh Rate (VRR)? It's there. Automatic Game Mode switching (ALLM)? That's there too. Additionally, there's impressive refreshment – 120 Hz in 4K or even 240 Hz in Full HD. Such a set is rare in this price segment. Everything runs smoothly and without major surprises. The only missing element – similar to the U7Q – remains support for HGiG. It's a shame because this feature facilitates adjusting the brightness curve to the capabilities of the specific television, enhancing visual fidelity with the intentions of HDR game developers. Without it, manual tweaking of the settings is necessary, which does not always yield a satisfying result.